Core Event Types
This script demonstrates/tests various core event types. These are invoked during the game init process.
[LevelInitPreEntity]
void OnLevelInitPreEntity()
{
Msg("level init pre-entity\n");
}
[LevelInitPostEntity]
void OnLevelInitPostEntity()
{
Msg("level init post-entity\n");
}
[LevelShutdownPreEntity]
void OnLevelShutdownPreEntity()
{
Msg("Level shutdown pre-entity\n");
}
[LevelShutdownPostEntity]
void OnLevelShutdownPostEntity()
{
Msg("Level shutdown post-entity\n");
}