Type: Render
Hammer
Methods
get_gridDistance
float get_gridDistance() const
get_gridSize
float get_gridSize() const
BeginLocalTransfrom
void BeginLocalTransfrom(const VMatrix&in, bool)
EndLocalTransfrom
void EndLocalTransfrom()
get_inLocalTransformMode
bool get_inLocalTransformMode() const
SetTextColor
void SetTextColor(uint8, uint8, uint8, uint8)
SetTextColor
void SetTextColor(Color)
SetDrawColor
void SetDrawColor(uint8, uint8, uint8)
SetDrawColor
void SetDrawColor(Color)
GetDrawColor
void GetDrawColor(Color&out)
BindMaterial
void BindMaterial(Material@)
PushRenderMode
void PushRenderMode(RenderMode)
PopRenderMode
void PopRenderMode()
DrawLine
void DrawLine(const Vector&in, const Vector&in)
DrawBoxExt
void DrawBoxExt(const Vector&in, float, bool)
DrawPlane
void DrawPlane(const Vector&in, const Vector&in, const Vector&in, const Vector&in, bool)
RenderWireframeBox
void RenderWireframeBox(const Vector&in, const Vector&in, uint8, uint8, uint8)
RenderBox
void RenderBox(const Vector&in, const Vector&in, uint8, uint8, uint8)
RenderArrow
void RenderArrow(const Vector&in, const Vector&in, uint8, uint8, uint8)
RenderCone
void RenderCone(const Vector&in, const Vector&in, float, int, uint8, uint8, uint8)
RenderSphere
void RenderSphere(const Vector&in, float, int, int, uint8, uint8, uint8)
RenderWireframeSphere
void RenderWireframeSphere(const Vector&in, float, int, int, uint8, uint8, uint8)